![]() This adds an additional layer of strategy, as the longer your snake avatar is, the more likely that your rival players will collide with its body. Plus, consuming these special pellets will make your snake avatar grow longer than the normal ones. This pellet is brighter than the normal pellet and has the same color as the avatar that spawned it. In addition, the death of a snake avatar leaves a different kind of pellet. If your snake avatar's head collides with an opposing player's own avatar, it will explode and leave glowing pellets. Note that if your snake avatar’s head collides with an opposing player’s, your snake dies, exploding in a shower of colorful debris. Competing with other players at the same time while navigating the play area increases the challenge and entertainment value. ![]() One major difference with classic Snake is that Slither.io has a multiplayer element. ![]() If the snake avatar collides with the borders at the edge of the map, it dies. Of course, the longer your snake is, the harder it is to maneuver the map. And just like in classic Snake, these pellets make your snake grow longer. Developed by Steve Howse, the objective of the game is to guide your snake avatar on the map, consuming pellets along the way. Slither.io is a mobile game that is a spiritual successor to the old classic Snake and the more recent Agar.io.
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